Creating a Stylized Diorama | Aaron Villarreal
Stylized art has many forms and each piece follows it’s own specific set of rules and guidelines. What you will learn in this tutorial will outline some of the best practices and workflows for planning your project all the way to sculpting, baking, texturing and presentation. The end result is a beautiful diorama and the knowledge that you can then deploy in your own artistic dioramas.
Whether you’re a seasoned artist, student, hobbyist or someone just starting out, grab this tutorial and learn an essential workflow that will allow you to work faster and more efficiently. Fuel your Creative Mind today.
The Artist
Aaron Villarreal is currently an Environment Artist at Blizzard on the In-Game Cinematics team. Aaron has a keen eye for stylized art and it’s safe to say that his first job being at Blizzard is a large testament to his skill and artistic eye. As part of the cinematics team, Aaron understands how to take assets to a high quality standard while at the same time working efficiently.
Contents
- 4 Hour 40 Minutes
- 1080p Resolution
Software
- PureRef
- Zbrush
- Maya
- Photoshop
- Substance Painter
- Marmoset
Level
- Intermediate
License Information
Personal, Indie, and Studio Licenses are available. Personal licenses do not apply to companies or organisations and are limited to single user only. Sharing, streaming, and redistribution to third-party is strictly prohibited. Digital products are non-refundable.
Indie Licenses are Team Licenses (up to 10 users) Sharing, streaming, and redistribution to third-party is strictly prohibited. Digital products are non-refundable.
Studio Licenses are Team Licenses (No user limit) Sharing, streaming, and redistribution to third-party is strictly prohibited. Digital products are non-refundable.